Now available

Plans for the way you build.

Sprig's core stays free forever. Upgrade when you're ready to build an audience or run a team.

Adding teammates is free on every tier. We never charge per seat.

Free

The full workspace, devlogs, jams, and open-calls, forever.

$0
  • Tasks, calendar, milestones, GDD
  • Devlogs + project pages with playable embeds
  • Post & apply to open-calls
  • Create & join game jams
  • Project discussions
  • Uncapped team size

Sprig+

Most popular

For solo devs and small teams serious about one project.

$7/ month
  • Channel attribution + tracked links
  • Social image export + one-click share posts
  • Devlog cross-posting to Bluesky & Mastodon
  • Devlog email newsletter for followers
  • Press kit page
  • Steam page integration
  • GitHub App integration
  • Wishlist + email capture
  • Testing program (testers + playtest builds)
  • Larger media storage
  • Résumé PDF export
  • "Available for collab" toggle
01 · What Sprig+ unlocks

Build the audience.

Audience-building tools for the project you're shipping. Turn your devlog into a marketing engine and your project page into a real launch surface.

Devlog cross-posting

On publish, auto-post a link to your connected Bluesky and Mastodon accounts. Every project also gets a devlog RSS feed readers can follow.

Discord webhook

Auto-post new devlogs, milestone completions, and playtest openings to your community's Discord channel. Paste a webhook URL once, pick the events, done.

Per-devlog social cards

Upload a custom 1200×630 social card per devlog. Falls back to the project card when none is set, so links you share never look bare on Bluesky, Discord, or X.

Press kit page

An auto-generated press kit at /p/[your-game]/press with logo bundle, screenshots, fact sheet, and contact. Outreach-ready in one click.

Press & creator key manager

Paste your Steam or itch keys, share one claim link with press and creators, and see exactly who claimed what — with scam-curator flags. No more spreadsheet.

Wishlist + email capture

Players hit 'notify me at launch' on your project page. You get an opt-in email list that's yours to blast on release day.

Devlog email newsletter

Visitors subscribe to a weekly email digest of your new devlogs, sent straight to their inbox, with one-click unsubscribe.

Steam integration

Connect your Steam App ID to pull screenshots, the trailer, review score, and live player count onto your project page.

Testing program

Invite testers, host playtest builds with version notes, and email everyone when a new build drops. List on the public playtest board so players looking for games to test can find you and sign up.

Vanity URL

Your profile lives at sprig.gg/you instead of sprig.gg/u/you. A cleaner link to share: set it once in Settings → Profile.

Screening questions

Add short-answer questions to your open call. Applicants answer with their application, which saves a back-and-forth and surfaces the right people first.

"Available for collab" toggle

A visible signal on your profile that you're open to joining a team. Surface higher in skill searches when teams are looking.

Saved searches with alerts

Save your favorite filters on /open-calls or /games and get notified when new matches appear.

Batch screenshot uploader

Drag a whole folder onto the media tab: large images are compressed and added in one drop. Free uploads one image at a time.

Playtest feedback forms

A structured bug / suggestion / praise form on your project page that funnels into an owner-only triage inbox. Stop chasing feedback through scattered Discord DMs.

In-game bug-report widget

Drop a one-line snippet into your web build for a floating 'Report a bug' button. Reports land in your triage inbox auto-tagged with the player's browser, OS, and screen size — so you can actually reproduce them.

Featured placement

Sprig+ projects and profiles rotate through a Featured rail on /games and /developers, with a Featured tag on the card. The rotation reshuffles daily so everyone gets a turn at the top.

Project page heatmap

See how far down your project page visitors actually scroll, which sections get read, and where they drop off. Lives in your Analytics tab.

GitHub integration

Install the Sprig GitHub App on a repository, and pushes and PR events stream into the project's activity feed in real time. Works on private repos too.

Résumé PDF export

Export your creative résumé (experience, projects, skills, tools, education) to a clean, print-ready PDF in one click. Bring your Sprig profile to any application.

Channel attribution

See which channel actually drove the visit. TikTok, Reddit, YouTube, and your own tracked links, broken down in Analytics with followers and wishlists per channel. On-site numbers stay free; the off-site breakdown is Plus.

Tracked links

One link per channel from the Page tab, each tagged so your analytics knows where a visit came from. Post a different one on every platform.

Social image export

Crop any screenshot to 9:16 (TikTok, Reels, Shorts), 1:1 (Instagram), or 16:9, with an optional watermark, right from the media tab. 16:9 is free; the rest are Plus.

One-click share posts

A Share button on every project and devlog writes a ready-to-paste caption per platform, with hashtags and a tracked link, plus 'copy as Reddit markdown' for devlogs.

03 · Compare plans

Side by side.

FeatureFreeSprig+
Core workspace
Tasks, calendar, milestones, GDD
Devlogs + project pages with playable embeds
Discussions, team, media library
Team sizeUncappedUncapped
Open-calls (post + apply)
Game jams (create + participate)
Project analytics (views, trend, top devlogs)
Page customization (accent, background, OG)
Sprig+ features
Devlog cross-posting (Bluesky / Mastodon / RSS)
Per-devlog social cards
Press kit page
Press & creator key manager
Email newsletter for devlog followers
Wishlist + email capture
Vanity URL (sprig.gg/you)
Testing program (testers + playtest builds)
Playtest feedback forms
In-game bug-report widget
Screening questions on open-call applications
Media storageBasicLarger
Batch screenshot uploader
Devlog version historyLast 10 · 7 daysForever
GDD version historyLast 10 · 7 daysForever
Discord webhook (devlogs, milestones, playtests)
Steam integration
GitHub App integration
Saved searches with alerts
"Available for collab" profile signal
Project page heatmap
Featured placement
Résumé PDF export
04 · Questions

Common ones.

How does billing work?

Sprig+ is $7 per month, billed via Stripe. Cancel anytime from your account. Paid features stay on through the end of the current period and revert to their free defaults after that. No prorated refunds for partial months, but no charges after you cancel either.

Will the free tier change?

The free tier stays free with the same core features: full workspace (tasks, milestones, GDD, devlogs, discussions, team, media), open-calls posting and applying, game jams, and follows + messaging. Paid plans are purely additive.

Do I pay per teammate I invite?

Never. Team size is uncapped on every tier, including Free. We monetize visibility, organization features, and audience-building tools, not the act of collaborating. Adding a composer, artist, or coder to your project will never cost extra.

What happens if I downgrade?

Paid features revert to their free defaults (devlog cross-posting pauses, the social card image falls back to your capsule, the wishlist button hides on your project page, etc.) but no data is deleted. You can re-upgrade and pick up exactly where you left off, with teammates and projects intact.

Does Sprig sell my game for me?

No. Sprig is intentionally not a storefront. You ship commercial releases on Steam, itch.io, or wherever fits your game, and we link out from your project page. We focus on the build, collab, and audience-building side of indie dev.

Ready to upgrade?

Sprig+ is $7/month, billed by Stripe. Cancel anytime from your account.

Sign in to upgrade

Or keep using everything Sprig already gives you for free. Browse projects