Where indie games get built, in public.
Sprig is a community platform for indie game developers. Showcase your project, share devlogs, find collaborators for open roles, run beta tests, and discover what other indies are building. Every tool you need to build a game with a community is here, and free to use.
Quick start
From sign up to your first devlog in under 5 minutes.
Create an account
Sign up with email. Your username becomes your profile URL (sprig.gg/u/yourname). Add a bio and skills so other devs can find you for collaborations.
Post your project
Click the green plus icon in the top nav and pick 'New project'. Give it a name, slug, tagline, status, genres, and platforms. Public projects show up on the Games page for anyone to discover; private ones are workspace-only.
Build in public
Open your project's workspace and start adding devlogs, milestones, tasks, and discussions. Public devlogs ping every follower so people who care actually hear about your progress.
Find your team, or join one
Need a pixel artist or composer? Post an open role from your workspace. Looking to join a team? Browse Open Calls and apply with a portfolio in two clicks.
For everyone (no project required)
You don't have to make a game to be part of Sprig. Plenty of people just like watching indies cook.
Feed
Short-form posts (sprites) from devs across the platform: train-of-thought, screenshots, work-in-progress. React, reply, and quote. Your default landing when you sign in.
Open FeedDiscover games
The Games page shows the most-watched projects, plus rows for the trending genres on Sprig right now. Filter by status (Active, Shipped, On Hold) or search by name.
Browse gamesFollow projects
Tap Follow on any project page to add it to your Followed Projects list. You'll get notifications when they post a public devlog. Mute the bell to keep following without notifications.
View your followsBeta test new builds
Sign up as a beta tester from a project's public page (look for the Beta CTA banner). Devs can post builds with patch notes, send invite links, and email you when there's something new to play.
Stay in the loop
Notifications cover devlog posts from projects you follow, replies to your discussions, application updates, and direct messages. Adjust email preferences in Settings.
Open notificationsFor developers
Every project gets a workspace with these tools built in. No setup, no plugins.
Tasks & Kanban
A drag-and-drop board with To Do / In Progress / Done columns, labels (art, code, audio, design, writing), assignees, and due dates.
Milestones
Track major checkpoints: vertical slice, alpha, beta, ship. Public milestones can show on your project's page so followers see your roadmap.
Devlogs
Markdown-formatted updates. Public devlogs notify followers; internal ones stay with your team. Great for changelogs and behind-the-scenes.
Discussions
Per-project discussion threads with categories. Use them for design decisions, feedback rounds, or just keeping a paper trail of why a feature exists.
Calendar
A weekly calendar that surfaces task due dates alongside meetings, reminders, and deadlines you create. Keep the team aligned on what's happening this week.
Game Design Doc
A living GDD for each project. Section-based, autosaved, and versioned with the rest of your workspace.
Media library
Upload screenshots, capsule art, banners, and a custom background. Everything is stored on Sprig and shows on your public project page.
Open roles
Recruit collaborators with a structured open call: role title, skills needed, commitment level, and compensation type. Applicants attach a portfolio.
Browse open callsBeta testing
Post builds with version, title, patch notes, and an external download URL. Share a link, manage testers, and email everyone when a new build drops.
Analytics
A 90-day view chart for your project plus a devlog leaderboard so you can see which posts land. Free on every tier.
Game Jams
Time-limited challenges to ship something small, get unstuck, and meet people. Anyone can host a jam: pick a theme, set start and end dates, and projects from the Sprig community can submit. Public voting and results are built in.
FAQ
Is Sprig free?▾
Yes. Creating projects, posting devlogs, recruiting collaborators, joining jams, project analytics, and full page customization are free on every tier. Adding teammates is free, we never charge per seat. Sprig+ ($7/month) adds audience-building tools like devlog cross-posting to Bluesky & Mastodon, a press kit page, a wishlist + email newsletter, Steam & GitHub integrations, the playtest testing program, and one-click résumé PDF export. See Plans for the full list.
Do I have to make my project public?▾
No. Each project has a public/private toggle. Private projects only show in the workspace for you and the people you invite. You can flip it on later when you're ready to share.
Where do I host my actual game build?▾
Anywhere: itch.io, Google Drive, Dropbox, Steam, your own server. Sprig stores the build URL, version, and patch notes. Testers get a share link from us; the download itself comes from wherever you host it.
Can I use AI tools and still post my project here?▾
Yes. Each project has optional AI-disclosure flags (uses AI / for code / for art / for music). They show as badges on your public page so other indies and players know upfront. Disclosing isn't required, but transparency tends to land better with the community.
How do I invite collaborators?▾
Two ways. Add someone directly by username from the Team tab and they're added immediately. Or post an open role (Open Calls) and let people apply with their portfolio; you can accept, decline, or message them.
Ready to start building?
Sign up free. Create your project. Post your first devlog. The community takes it from there.
Create your account