sprig
Sign inFeed
Browse
  • Games
  • Devlogs
  • Jams
  • Devs
JobsCommunity
About
Build with us

Make Sprig your studio's home base.

Open calls

1 role open right now.

Indie projects and studios looking for collaborators. Apply, lurk, or post your own if you're hiring.

Field
AllProgrammerSoftware EngineerGame Designer2D Artist3D ArtistAnimatorProducerQA TesterMarketing
Work mode
AllRemoteHybridOn-site
Location
Remote only
Posted
All timeTodayThis weekThis monthThis year
Compensation & type
AllPaidRev shareProject rolesJob posts
Anemone

TEST (NOT REAL) Game Programmer

9d ago
Programmer·Remote·Full-time·$65k-$80k / yr
PaidNewUnity · C#
PaidRemoteProgrammer9d ago

TEST (NOT REAL) Game Programmer

Anemone
posted by Anemone
Full-time$65k-$80k / yrposted 9d ago

Job description

We're looking for a game programmer to join our team and help build the systems, tools, and gameplay features that power our next title. You'll work closely with designers, artists, and other engineers to turn ideas into shippable, performant code. The ideal candidate is comfortable owning features end-to-end, enjoys collaborating across disciplines, and cares about both the craft of code and the feel of the final product.

What you'll do

  • Design, implement, and maintain gameplay systems, mechanics, and tools

  • Collaborate with designers to prototype features and iterate based on playtesting

  • Write clean, performant, and maintainable code in a modern game engine

  • Debug and optimize across CPU, GPU, and memory to hit platform performance targets

  • Participate in code reviews and contribute to engineering standards

  • Help diagnose and resolve issues found during QA and live operations

“We're committed to building an inclusive team and welcome applicants from all backgrounds. If you don't match every requirement but think you'd be a great fit, please apply anyway.”

Skills needed

UnityC#
View full details
Applying tips
  • Lead with a linkPosters skim. A 30-second devlog or a GIF of your best work beats a paragraph of describing it.
  • Reference the projectDrop one specific thing you'd add or fix. Shows you actually looked.
  • State your availabilityHours / week and timezone up front. Saves a back-and-forth.
Hiring instead?
Sprig.GG
AboutGamesOpen callsJamsPlansTermsPrivacyLog inSign up

Post a role on your project page for free.

Start a project →